Exercise and Sport Psychology
Friday, May 6, 2011
Retired NFL Players at a Great Risk
For example, a recent study found that the percentage of dementia, a condition that leaves people almost unable to function, for people above the age of 50 is about 1%. For former NFL players, it was 6.1%. Even scarier is the numbers for people between 30 and 49. Only .1% of people in that age group have dementia, a tiny amount. For NFL players, it was 1.9% (19 times greater than the average).
Another study at the University of Michigan did a more general study on the mental health of retired players. It found that retired players were generally more depressed than other people their age, especially for people between 30 and 49. It also found that retired players seemed to have more control of their anger, however the researchers concluded that a majority of the players may have felt unwilling to acknowledge their acts of violence.
People don't seem to understand that it doesn't just take one huge hit to ruin a player's life; a consistent amount of what would be considered normal collisions and tackles can be just as dangerous. That is why these problems seem to be the most common in linemen, who literally run into each other every play. So if you question the amount of money that NFL players should be paid, think about what they will likely have to deal with in their future. Many of them will need it because they won't be able to support themselves and their families otherwise.
Thursday, May 5, 2011
Prepare and Perform
Unique Ways to Get Exercise in College
If you are one of these students, there are options and they probably are not what you would have expected.
1. LARP
This first one probably will only appeal to the very nerdy, but regardless it is a different way of getting out of your dorm. Live action role play, or LARP, is an activity where people take on a persona of someone in a fantasy world to the point where they give themselves a name, race, back story, and beliefs. They then interact with other participants and let creativity take the reigns. LARP's exercise comes from the quests or the created story that have the people involved traveling fairly long distances, doing tasks that could be physical, or even fighting each other with foam weapons (LARP's most famous aspect). Every player creates their own swords, daggers, axes, bows, ect. out of foam or other soft materials, with some safety restrictions, and frequently engage in duels or large fights with other players. These can get quite hectic and can be a lot of fun. If this sparks your interest, you can up about it more here and see if your campus has a LARP club or something along the same lines, maybe even start one up yourself!
2. Humans vs. Zombies
Started in Goucher College in Baltimore nearly 6 years ago, Humans vs. Zombies, or HvZ, has spread like wildfire across college campuses in the US and to other countries as far away as Australia. The game plays like a large game of tag. Everyone starts off as a human except for one or more players designated as original zombies, OZ's for short. Their objective is to find the other players and attempt to tag them. If they can successfully do so, that player becomes a zombie as well and must go after other humans. Humans can defend themselves, however, by using foam dart guns, such as Nerf guns, or balled up socks. If they can shoot a zombie or hit them with a sock, the zombie becomes "stunned" and cannot tag humans for an allotted amount of time. Humans are normally marked with a bandanna wrapped around their arm while zombies wear the bandanna wrapped around their head, making it clear who is who. The game is played 24/7 for a specified amount of days or weeks, meaning if you're a human who needs to get to class that you should either move quickly, go a longer yet less traveled route, or move with another human. The rest of the game is variable depending on the campus. Many schools only allow tags outside of buildings, some let humans defend themselves with marshmallows as well, and some schools organize missions where the humans have to complete a task that, if completed, will make rule alterations in their favor. The missions are normally the most fun part of the game for both humans and zombies and can have players running all over campus. The game is a blast and is not only a great way to get exercise, but also to meet new friends. If interested, you can get more information here. See if your school will be running any games in the future or talk to the school to see if you can get permission to start a game of your own.
3. Simply Walk More
Say your schedule really is so crammed that you don't have time for a club or activity. If this is the case, you would be surprised how much better you could feel if you decided to not drive to a class one day if you live on campus, or maybe skip the cross-campus bus for a change and instead leave your dorm early and walk the whole way. If you already have to walk the whole way, take a detour that will have you walking longer. Sustained walking for at least 30 minutes a day gives significant health benefits and the more you get, the better. For a list of all the benefits, click here.
Tuesday, May 3, 2011
Goal Setting Controversy
In Daniel Smith and Michael Bar-Eli’s book, Essential Readings in Sport and Exercise Psychology, they encouraged research that would provide more generality to the findings regarding the effects of goal difficulty on athletic performance. (Instead of the male-only subjects of middle to high socio-economic status that Kyllo and Landers pursued.) Then there could be more empirical data that confirms that setting unrealistically high goals is detrimental to motivation and performance. This has been an idea that has always been supported by previous sport psychology literature, but never backed up with sufficient empirical data.
Personally, I have found that goal setting in sports (and life) helps a great deal. I specifically remember laying on my Varsity Soccer Coach's living room floor with my teammates before we got on the bus to go to our Sectional Finals and having her talk us through a visual of us playing well and winning the game. It made it seem that much more possible when it was approached in that realistic way. We all felt connected in our determination and were on the same page with our group goals in mind. If you can visualize it and set the goal of playing to the best of your ability, you can do it.
We were Co-Champions.
Thursday, April 14, 2011
A New Way to Deal With Injuries or the Placebo Effect?
You may be wondering what exactly this has to do with sports. Well the first thing I must say is that it does get results and because of this, it has many users. Some of these users are coaches. If an athlete gets hurt, whether they pull a muscle or break a bone, the coaches have the athlete "wanded" to help them recover. The crazy thing is that it does help, but is it the reason that the users believe it is?
The idea itself is very laughable. You wave a pen that has some mysterious crystal in it that no one has ever seen and it can heal most problems. To many it might be confusing as to why this odd product seems to be gaining a small following (it still is far from mainstream). Well the company, Amega, states that they have done extensive testing and all of their experiments have confirmed everything they advertise it does. There are a few problems here. First off, they do not give out many details about the experiments they ran. Second, because the experiments are being done within the company there is likely the problem of experimenter expectancy. Their researchers may be seeing results that aren't necessarily there. Thirdly, their experiments are the only ones that have been performed on the wand. Without unbiased researchers weighing in and running their own experiments, there is very little credibility in anything the company claims.
Without any facts or real experimentation, the only thing that can be concluded right now is that the wand is a physical form of the placebo effect. The likely reason as to why people feel better after being "wanded" is that they believe that it will. It has been proven that people somehow heal from this state of believing so it is understandable that if the wand is really just a scam, people still can get benefit from it.
Who knows, it might actually work and the company is just very secretive about it. While it may not seem likely, people still get something out of it. To each his own. If it works for them, why not let them use it?
Wednesday, April 13, 2011
Imagine? Dream? Relax?
http://www.youtube.com/watch?v=reamOikoLaREvck
http://www.dreamviews.com/section/what-lucid-ding-7/
Yeung Shing Cheng
According to Dr.Elligan, a clinical psychologist from Chicago, Illinois, Sport Psychology can be used to boost athletic performance in any sport. He describes that skills alone will not be able to make someone a good athlete. One needs some sort of psychological support in order to perform at full potential.
Visualizations, according to Dr. Elligan, could very much help on succeeding in a race. Dr. Elligan said that he would usually see runners the day before a marathon at the finish line, having the runners visualize themselves completing the race. Through this process they prepare themselves for the marathon and are less likely to give up midway. The runners push themselves to the fullest with a vision of crossing the finish line, giving them the strength to continue running.
Another skill that Dr.Elligan describes is called a Lucid Dream. A handful of elite athletics use Lucid Dream to mentally prepare themselves for a tournament or any kind of competition. It is almost like a higher level of visualization but in a dream. Within their Lucid Dream, athletes are in control of their environment, making it possible for these athletes to be mentally prepared in their dream. So if you are looking to become an elite athlete, I suggest that you start learning how to control your dreams.
Sport Psychology also helps athletes relax. When time is ticking and you are on the verge of exploding all you care about is winning; that’s when relaxation comes in. According to Dr. Elligan, it’s better when athletes are relaxed so that they could enjoy the journey instead of just focusing on reaching the finish line.
Tuesday, April 12, 2011
What is Self-Confidence in Sports?
This is very much related to self-efficacy. If you have the confidence to perform in your sport or a specific task at a certain level, your performance will increase which will in return boost your self confidence even more. Again, that level you set for yourself should be realistic, and should not stress perfection or something that is beyond your capabilities.